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DIZZY.TXT
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1997-05-26
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================================================================
-=-= General Information =-=-
Title : Dizzy (Going round in circles!)
Filename : Dizzy.zip - Dizzy.bsp, Dizzy.txt, Dizzy.dem
Author : Justin Cunningham
Email Address : ChronosZX@GeoCities.Com
Homepage : Http://www.geocities.com/TimesSquare/Arcade/9436
Description : A medium size level that consists of two circles
and 4 platforms connecting them, much black areas,
if you fall off you die a slow death :) excellent
fast 2-5 player deathmatch (any more would prolly
be too crowded. I included a short (2 min) demo
of me and 3 skill 1 reaper bots, this is a high
fragging level!
Additional Credits to : The usual id software and Ben morris (for
Worldcraft), also to the worldcraft support dude
for answering my nagging questions :)
Misc Author Info : I have also made Arena1.bsp, Arena2.bsp,
Coloseum.bsp, king.bsp, and deathrow.bsp (check
these out! Arena2, Colosseum and king are the best!
================================================================
-=-= Play Information =-=-
Single Player : No
Cooperative : No way
Deathmatch : You bet! Good 2-5 player, reaper bots rule!
Difficulty Settings : Nah
New Sounds : Nada
New Graphics : Newp
New Music : No
Demos Replaced : None
* Construction *
Base : New level from scratch
Editor(s) used : Worldcraft 1.3 (Yes thats right! im a registered
user! go out and buy it all you shareware leeches:)
Known Bugs : None... Other than the occasional grey out, i
VIS'ed it with the threshold at 0.001, and it still
greys out, and ideas?
Build Time : About 8 hours, but well worth it
Texture Wad used : Just Quake101.wad, i did have the armagon wad in
there, but i didnt use any of the textures from
it, there are only 5 in the level :)
Compile machine : Pentium 133 with 56MB of ram
QBSP Time : 13 min (QBSP256c by Woofer)
Light (-extra) Time : 81 min (Wooflite)
VIS (-theshold 0.001) Time: 177 min (Leet Vis 2.1, i got grey areas so i had
to change the threshold)
Brushes : 564
Entities : 101
Textures : 5 (very conservative:)
-=-= Copyright / Permissions =-=-
Authors MAY use this level as a base to build additional
levels if you can figure out how to decompile a bsp :)
This BSP can be distributed FREE anywhere you like, if you want to sell it on
a CD or the like, contact me first!